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 Suggestion for more Realistic Clan System

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[GOD]Edric


Posts : 6

Join date : 2015-11-29

Age : 17

Location : Philippines


PostSubject: Suggestion for more Realistic Clan System   Sun Nov 29, 2015 3:40 pm

Your name In game :[GOD]Edric
Suggestion for In game or Forum:In-Game
What kind of Suggestion you want give:Well i just saw the clan system, well it's still not enough i would Suggest Like a verification for being a clan member on /stats so they would really know that his in the clan and a /cinvite maybe for clan invite In-game and a /promote in-game for clans so that they can promote their members in-game and would know their ranks in-game and a radio for clans well each clans should have a radio to so they can easily communicate for more operations and missions of their owns or for more meetings and a more realistic clan war thou like Clan Defending their bases and main zones of their owns and declaring war with other clans doing some peace talk and other things. Thats all i hope you love my suggestion ^_^ lol!
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[GRU]Stalin


Posts : 27

Join date : 2015-11-28

Location : Soviet Russia/Croatia


PostSubject: Re: Suggestion for more Realistic Clan System   Sun Nov 29, 2015 4:02 pm

I like it, perhaps add commands like /makeclan that would basically create a chatting group for the clan members, also add abiliies to change the group name and add/remove members. I don't think ranks are really necessary but /setrank would be good for them.

While thing would look like this.

(( Commander [GRU]Stalin(ID): [insert message here. ] ))
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DeFiNeRy_[kM]


Posts : 19

Join date : 2015-10-24

Age : 15

Location : Philippines,Negros Oriental


PostSubject: Re: Suggestion for more Realistic Clan System   Sun Nov 29, 2015 4:12 pm

I like ur suggestion. it would be great if the MG Community would GO for this suggestion. Wink
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[SAW]Kusanagi


Posts : 17

Join date : 2015-11-22

Age : 19

Location : Panamá


PostSubject: Re: Suggestion for more Realistic Clan System   Sun Nov 29, 2015 5:02 pm

Probably for do this, you gotta have i think 2 or 3 scripters, i mean, do a clan system like your suggestion need almost 3 weeks of coding, i like it but, for do a detecting system of what rank in the clan are you looks hard to do, possibly it will be possible if you do a MySQL database, but really i see it hard to do, but it is not impossible definitely
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[MG]Irish_
Legend of Maximum Gaming
Legend of Maximum Gaming

Posts : 722

Join date : 2014-01-09


PostSubject: Re: Suggestion for more Realistic Clan System   Sun Nov 29, 2015 5:10 pm

old suggestion already working on it .

@Kusanagi We're running on Mysql atm that's why theres no lag completely optimized server even tho we've just updated the mysql to new plugin version so you'll see alot of changes after final update gets placed in main server.

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[SAW]Kusanagi


Posts : 17

Join date : 2015-11-22

Age : 19

Location : Panamá


PostSubject: Re: Suggestion for more Realistic Clan System   Sun Nov 29, 2015 6:46 pm

@[MG]Irish_ wrote:
old suggestion already working on it .

@Kusanagi We're running on Mysql atm that's why theres no lag completely optimized server even tho we've just updated the mysql to new plugin version so you'll see alot of changes after final update gets placed in main server.

I mean an external DB for the new clan system, but i know that almost all servers in SAMP are runing MySQL, it just depend on the maintance that they do for the db, i recognize that the db of MG is really awesome unlike other servers, but i keep saying that the new clan system that suggest edric will work better with an external db apart from the main db
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[MG]Irish_
Legend of Maximum Gaming
Legend of Maximum Gaming

Posts : 722

Join date : 2014-01-09


PostSubject: Re: Suggestion for more Realistic Clan System   Sun Nov 29, 2015 7:48 pm

@Kusanagi Ofcourse we'll be using separate database for clan system & another upcoming system because it'll be easy for us to keep things clear to handle with ez , care .

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